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Google Experience Pack





Hi to all, Do you like the new wallpaper and icons that you saw on leaked images of kitkat?
Here It Is From An Senior Member From XDA Called 
ALESSIO94x
Enjoy the new Google Experience!!
 



Pack Contains Full HD Wallpaper And Icon Files
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ROM Installer To The Play Store, It's Like ROM Manager On Steroids

Cover art


If you're a frequent ROM flasher, then you already know the tools of the trade – ROM Manager, ClockworkMod Recovery, TWRP, Goo Manager, etc. – but now it's time to add another to the list: ROM Installer from JRummy. If you're not familiar with Rummy, he's been putting out top-notch apps for root users since the OG Droid days. He's responsible for killer tools like ROM Toolbox and Root Browser, among many others.
But I digress – let's talk about ROM Installer. Basically, this is an easy way to find and install new ROMs, much like ROM Manager. According to the Play Store listing, "ROM Installer has the most ROMs available in any app you will find on the Google Play Store," so of course you'll find all the big names there: CyanogenMod, AOKP, Paranoid Android, MIUI, Carbon, and many others – perhaps some you've never even heard of. Naturally, certain devices will have more options than others, simply because there's more support.
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Aside from making easy work of ROM installation, ROM Installer can also keep your recovery updated (be it ClockworkMod or TWRP), create and restore Nandroid backups, extract files from Nandroid backups, flash multiple zips in tandem, notify you of new updates to your ROM, and it even has built-in access to Goo Manager.
During its beta period, ROM Installer is free. Once it exits beta, a premium license will be needed to access some of its features. Head below to check it out, and join the Google+ community to be a part of the beta program.
               ROM Installer
Download ROM Installer from Google Play
QR code for https://play.google.com/store/apps/details?id=com.jrummy.apps.rom.installer
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Switchr - Task Switching Revolutionized


Switching Apps on Android is generally accomplished using Android’s native card-style multitasking solution. We’ve seen some apps that provide quick access to favorite programs with a swipe from the side of the screen with the original Sidebar, Sidebar plus, and Appsi Sidebar.
However, when you are in a program and want to switch to another running, you always had to go to the multitasking button. Depending on your device, that might be pressing and holding the home button for 2 seconds, double tapping home, or pressing the dedicated softkey. Switchr by XDA Senior Member Mohammad_Adib makes going back to a previous app as simple as swiping your finger. Mohammad_Adib, the same developer who gave us Sidebar and Floating Stickies, brings us a new way to switch between running apps that makes you wonder why this isn’t standard in the OS.
Switchr is a well designed and well polished app with a simple, yet practical function that allows users to access their running apps quickly and conveniently. The app is backed by an active and committed developer. It works with Android versions 4.0 and newer, but the dev intends on bringing support to Gingerbread devices as well. The beta will end on October 20, and will be followed by official release.
If Switchr interests you, head over to the original thread for more details.

Download Beta Version Here: bit.ly/SwitchrBeta

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Grab This Themer Beta Invite Code Good For 40,000 Uses And Help MyColorScreen Test Its Beefed Up Servers

Themer Beta, a launcher replacement initiative by the team at MyColorScreen.com, has received a lot of attention in the last few weeks. And I mean a lot, as it currently has a waitlist of 280,000+ people strong. That's right, two hundred and eighty thousand.
The invites have so far been released in relatively small batches of a few thousand at a time, leaving the majority of those on the list waiting impatiently and scrambling to find a code or two to satisfy that Themer craving. Our own Ryan Whitwam took the app out for a spin in the first exclusive look on the web and came out relatively impressed.
Today, I have some good news. The MyColorScreen team has heavily upgraded the backend servers powering Themer and are now ready for a swarm of users to hit them all at once. The magical code you need to know is: MSTRCD. It's good for 40,000 uses, but considering the size of that waitlist, I wouldn't wait too long to download the app from the Play Store and punch it in.

wm_Screenshot_2013-10-10-16-44-49 wm_Screenshot_2013-10-10-16-45-17 
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Google Hangouts update to bring SMS/MMS integration, report says


Hangouts updated for phone calls
A new report says that an upcoming Hangouts update will finally bring one of the features users have been asking for since the service was launched – SMS and MMS integration.
The news comes from Android Police, which has been apparently able to confirm with a couple of sources that Hangouts will indeed get this feature – the publication has also included a few images that reportedly show Hangouts version 1.3, as well as a mockup for the SMS menu.
What’s not clear yet is when this Google Hangouts update will arrive, and whether it’ll be included in the upcoming Android 4.4 KitKat OS update.
In addition to SMS and MMS integration, the messaging app will also get a video sharing feature, in case that’s also something you’re looking forward to. However, voice integration is apparently not coming in Hangouts 1.3.

Hangouts 1.3
Purported Google Hangouts 1.3 images | Image credit: Android Police
In Hangouts, SMS messages will be clearly marked “via SMS,” so users will be able to easily tell the difference between different types of messages. As you can see in the images above, delivery reports will also be supported, and there’s also a feature that will let users retrieve messages automatically when roaming.
Finally, it’s not clear what will happen to the Messaging app once this new Hangouts version is rolled out, so we’ll just have to wait for Google to announce the update. Android Police speculates that at least on Nexus devices, the Messaging app will be replaced by Hangouts – the same thing was suggested on Google+ a few days ago, when a first version of this rumor was initially posted.
Hangouts 1.3
Google Hangouts 1.3 – SMS menu mockup | Image credit: Android Police
That said, we’ll remind you that this is just a rumor, and even if it comes from a trusted source, it should be treated accordingly.
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Future version of Google Now might add car rental, event ticket cards

Google-Now-Voice-Search



Looks like the folks at Mountain View have more in store for Google Now users. The latest version of the predictive search app introduced a few features, but Android Police reports the application’s code contains references to new functionality that could appear in a more substantial update soon. Specifically, users can look forward to the addition of new cards that rely on Gmail e-mails to pull up pertinent information when needed.

Actions related to car rental appear to be the most useful. After receiving confirmation from a car provider, the new “rental” card will display the booking number, pickup and return date, time, and location of the vehicle. When picking up the car, users can “Navigate,” “Get Directions,” and “Manage [the] Reservation.” Returning the car presents options for finding nearby gas stations and calling the rental center.

Functioning in a way similar to the airplane boarding pass feature, an updated “event” card will display a QR ticket code when the event start time nears. Additionally, the card will populate with information relevant to the event: showtime or game start time, time to leave, seating specifics, door open time, venue, and, if applicable, the status of a table reservation. Sports events will get a new game statistics display. Like the new car rental card, the event card includes “Navigate,” “Get Directions,” and “Manage Reservation” buttons.

Slightly enigmatic is the presence of code pointing to an “Wallet Loyalty” Google Now card. Android Police wasn’t able to discern its exact function, but it’s possible the code lies the groundwork for a future NFC-less payment system.
For those disappointed the newest Google Now didn’t add many new cards, this update should definitely suffice. I, for one, am excited to see Google tapping more and more into Gmail data to aggregate things. We’ll let you know when the next version of Google Now goes live.


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How might Google’s rumored game system affect Android and traditional gaming?

Google logo aa

If a new report from the Wall Street Journal is to be believed, Google is gearing up to launch several new hardware products in an attempt to one-up the competition and further spread its reach into new categories. One of these devices is allegedly an Android-powered game console.

With companies like Ouya, MadCatz and Nvidia already pioneering this new frontier – there are clearly folks interested in the idea of a low-cost console that somehow bridges the world of mobile and traditional gaming.
If Google really is getting involved here, what would such a console be like, and how would it potentially affect the future of mobile and traditional gaming? Would there be enough room for other Android micro-console players if Google jumps in?
Until we get an actual look at Google’s game console (if it even exists), these questions are going to remain unanswered, but that doesn't mean we can’t speculate a little.

What a Google game console might be like

According to WSJ, the Google game system will arrive this fall. That’s a pretty quick turn-around for something we've never heard about.This does reveal a bit about what to expect from the console, though.
Obviously this is not a traditional game system – al la PS3 or Xbox 360. Putting something like that together would take much more time to hype up, create exclusive partners, etc.
Instead, the idea is probably to create a box that essentially functions like a Google TV device, albeit with some optimizations that make it more geared towards gaming such as custom controls and Google Play Games service support. In many ways it will probably look a lot like the Ouya or MadCatz game console. It will be compact, physical media-free and will rely on the power of Android.
If the Google Game Console isn't much different from the competition, why bother? For one thing, because Google can do things that Ouya and MadCatz can’t do – such as sell the console at cost.
Imagine a Snapdragon 800-powered game console that hits between $49 – $129. Makes me excited just thinking about it.
It is also possible Google could use some of its connections (and/or deep pockets) to draw in bigger gaming studios down the road. While a Google game console would undoubtedly have full access to Google Play and all of its apps, nothing is to say it couldn't have its own special section of the Play Store for Google game system-optimized exclusives.
Ouya

Ouya and its me-too rivals could be in trouble here

If a Google game system really is in works, Ouya and its rivals could find themselves in very deep trouble.
As already mentioned, Google has the resources to sell their device at a cheaper cost, all while potentially bringing in exclusive titles to their console. Then you have to consider special services.
Any Google-made console would undoubtedly be optimized to play nicely with Hulu, Netflix, Amazon Prime videos and just about every video service that currently supports Android. It would also likely feature strong integration with G+, Google’s Music streaming service and more.
Ouya and its competitors do offer some of these multimedia apps and services, but I suspect they won’t be able to even begin to compete to the services a Google console would offer.
There’s also a little thing called brand recognition. While MadCatz might have some brand recognition as an accessory maker, the Ouya is a start-up that has no role outside of the micro-console market and Nvidia is primarily known among PC gamers. In contrast, Google is a household name.
Can other Android-powered game consoles co-exist with a Google game system? Maybe. After all, there are other Android handsets on the market even though the Nexus 4 delivers impressive hardware and a killer price.
Some folks will want a pure-Android experience, others will want manufacturer customizations and special features. The key to survival for Ouya and its rivals will be find a way to do things differently then Google, plain and simple.
sony-playstation-4

Will Google’s console affect the traditional console market?

Here’s the big one: Can a Google game console steal thunder away from traditional game consoles and handhelds? Yes and no.
When it comes to the quality of titles, the graphics and the immersive experiences – there is no way in hell that an ARM-based, low-cost game system is going to truly compete against a Playstation 4 and Xbox One. But they don’t have to compete directly to affect the gaming industry.
If Google can give gamers a low-cost device and attract at least a few console quality-like games to the platform, they could truly find massive success among casual gamers, younger gamers and budget gamers across the globe.
Some folks just don’t want to spend $400+ on a new console to get their gaming fix. While these types of gamers could certainly get an older game system (like Xbox 360/PS3/Wii) – eventually these systems will drop support and so there is something to be said for a new console that actually has a low entry cost.
Remember that the OG Gameboy wasn't exactly the most powerful device in the handheld market. Both the Atari Lynx and Sega Game Gear easily stomped all over it with superior color graphics.
Why did the Gameboy win the race in the long-term? It had much better battery life, a massive library of reasonably good games and it was dirt-cheap in comparison. A similar thing happened with the Wii: it was cheap and it offered a different way to play games.
Even the Atari 2600 was a massive success for many years because of a massive library and low-cost entry point, not because it was truly the most powerful system on the market (that honor arguably went to Intellivision).
I’m not saying that a Google gaming console will have the same level of success as the Gameboy, Wii or Atari 2600 – my point is that a Google game console doesn’t need to be superior to other systems to be a success. And gaming history backs that notion up.
Even if the Google game console ends up as a distant fourth to Microsoft, Sony and Nintendo, it could still make enough of an impact to help change the future of gaming as we know it. What do you think, would you like to see Google get involved in the console market? Or should they leave this industry to more traditional players?



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Gmail gets a new update, returns quick-access delete button

Google Drive

Earlier this month Google pushed out a major update to Gmail, bringing with it several design changes. While most of these changes were well received, some users didn't take kindly to the disappearance of the delete button in the quick-access bar.


To be fair, the button never really went away. By default it was turned off from the quick access bar, but you could always bring it back from within the settings. The problem was that many folks either didn't know this, or simply felt it was a foolish move to have made the change in the first place.
If you were one of those users that felt removing the delete but was a bad move on Google’s part, you’ll be happy to know that the delete button has returned to the quick-access bar by default in the latest version of Gmail. The update also brings the ability to tap on sender images to select multiple messages from within the conversation view.

Anything else? Not really, other than the changelog does make mention of unnamed “bug fixes”.This new update might not be anything revolutionary, but at least its nice to see that the Gmail team is paying attention to user feedback.
To grab the update for yourself, head over to Google Play now.


Source:AndroidAuthority
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Datawind unveils four new India-bound UbiSlate tablets, to start at $55 with ICS and 1 GHz CPU


The Datawind name might not say much to those of you passionate about high-end gadgets, but the UK-based company has been behind the Indian government’s bold initiative of deploying Android-based tablets across the country’s millions of schools .
The 2011 dirt-cheap Aakash tablet was the result of the collaboration between Datawind and the Indian government, but unfortunately their noble endeavor hit more than a few nasty bumps on the road.
After numerous production issues and a bunch of delays and staggered releases, the Aakash failed to reach the hundreds of thousands of students it was planned to. It was back to the drawing board for Datawind, which understood that it had to up the ante a bit spec-wise.
Fortunately, the Indian authorities didn’t withdraw their support, and now the updated Aakash 2 is ready to debut. Before the tab will hit schools though, Datawind has decided to get the commercial versions out, also known as the UbiSlate tablets.


The UbiSlate 7Ri, 7R+, 7Ci, and 7C+ are the four newly unveiled slates, all sporting 7-inch screens and all ready to go on sale at unbelievably low prices. Though we don’t have many photos starring the four tabs, these shouldn’t look very different on the outside, and their innards will be similar as well.
All four gadgets are set to be powered by Cortex A8 1 GHz processors, which, despite being single-core, are a vast improvement over the first-edition Aakash. The model from 2011 only had a 366 MHz CPU, so the bump in raw power will be easily noticeable. Especially that the 256 MB of RAM have been also upgraded to 512 MB.
The displays all come with 800 x 480 pixels resolutions, but only the UbiSlate 7Ci and 7C+ will have capacitive panels (hence the “C” branding). The 7Ri and 7R+ will sport resistive screens, which, as you might know, aren’t very responsive to touch.
Aside from the processor bump, the new range of UbiSlate tablets comes with another major upgrade, this time in the software department. If the 7-incher from last year ran old raggedy Android 2.2 Froyo, the new gadgets are all ready to bring Ice Cream Sandwich goodness to India.

Other features include 4 GB of on-board storage, a VGA front-facing camera, G-Sensor, mini-USB, a microSD card slot for expanding the memory with an additional 32 GB, and Wi-Fi connectivity all-around. The 7R+ and 7C+ come with additional GPRS connectivity, and they should also be the tabs with the best battery life. Well, best is somewhat of a stretch, giving that Datawind predicts the slates to only be able to go for up to 3-4 hours on a single charge, while the 7Ri and 7Ci have a maximum of 3 hours of autonomy.
Datawind has failed to announce any exact release dates for the four 7-inchers, while in terms of pricing we know that the cheapest one will go for Rs. 2,999 ($55), and the most expensive one will be up for grabs for Rs. 4,999 ($90). We’re guessing the 7Ri will be the low-ender, while the 7C+ will be the high-ender. As for the 7R+ and 7Ci, these don’t have price tags attached to their names, but they will probably be made available for Rs. 3,999 ($73).
It remains to be seen which one of the four will also hit Indian schools as the Aakash 2, when will this actually reach students, and how many units will end up being used for educational purposes.

Source:AndroidAuthority

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